I’m working on a coaster with a drop turn. On one of the bents the g-force comb is showing a red spike of over 2 lateral gs. However, when I check it in the simulator, the red spike occurs only rarely, perhaps every 10 cycles, and even then for such a small fraction of a second that I’ve been unable to pause it in time to read the numbers. Is there any way of interrogating the g-force comb to find out what it is seeing?
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No if u wait and the other person is online, u don't have to refresh the page
U can send a whole bunch, as much as u like
Can you only post one message at a time and then wait for the other person to reply?
I am using Imperial units of measurement in the Preferences. Could that be a problem?
Unfortunately, the trains still will not attach. I still get messages claiming that there is no coaster detected within 1000 meters. There's a new message that says:
Exception: NumberFormatException
at static native int nlvm.lang.Integer.parseInt(nlvm.lang.String)
at public bool Brakes.onInit() in file C:\Users\RMCIt\Downloads\TheCodeMaster Modern Intamin LSM Set\TheCodeMaster Modern Intamin LSM Set\Brakes.nlvm in line 12
at public final void com.nolimitscoaster.Script.run()
I use the block section show below for the launch. The first brake slows the train, the first transport transports the car to the launch, where it is braked again and then launches. I put the LIFTSTART trigger in the first brake, and the LIFTSTOP trigger on the track section after the launch.
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Thanks for your help,
RMC It
Check your message
Hello,
I am trying to send a message to TheCodeMaster to ask about a problem with one of his custom train sets. I accidentally sent a "Hello, TheCodeMaster," message, and then I tried to ask him about my problem. However, after I send the message and go back to Home, when I return to the chat later I find that that message has disappeared. Does anyone know why this is not working?
Are jet corsters allowed this time?
I've been very busy with work these days, I won't be on time to submit my entry sadly...
For those who aren't aware, 5 Hours of Power is a unique contest where everyone will have just 5 hours to download the template, build, support, test, and upload the finished coaster. No one knows what the challenge will be ahead of time, and everyone plays at the same time around the world. It's intense and fun to participate or just watch the live streams of those building frantically (and Codemaster wasting time).
-Ride_Op
If you are working on your entry and have not submitted yet, this is a reminder that all entries are due in just under 24 hours now, at 11:59:59PM EST! Submission forms are in the email we sent out!
@ RMC It : so my instructions did work, plz confirm
Sorry this is so late;
- Name your coaster INT, import the same coaster into the park and freeze that one
- Place scene objects (1 Nose, 1 middle segment), color them and place them inside each wireframe train
- Name the scene objects "INT" and copy + paste the middle segments in each train so that they equal the number of cars in the trains
- Do the same with shells, if you are using them
- Add a trigger called Station before the station block segment for restraints to work
- Add a trigger called LIFTSTART before a lift or a launch, and one called LIFTSTOP after a lift or a launch
- Go into Play Mode and test it out
I'm getting some problems with this set on my own coaster; let me know if these instructions do not work :)
RMC It posted on April 10th, 2021
Where should they be placed?
I think LIFTSTART just before a lift segment and LIFTSTOP just after a lift segment.
Or a launch segment
Where should they be placed?
RMC It posted on April 10th, 2021
So I need a trigger named "LIFTSTART", and another one named "LIFTSTOP"?
Yes correct
So I need a trigger named "LIFTSTART", and another one named "LIFTSTOP"?
sonicfan442 posted on April 8th, 2021
Hey, I'm new to this community but I've been using Nolimits for years. What would I need to do if I wanted to join?
Exist when the competition happens and have nl2
RMC It posted on April 8th, 2021
Alright this is getting weird, now it's saying "No coaster in range of 1000m detected"
If u look into the script u see it requires tracktriggers and the names are in the script.
Line 143 and 144
