Skip to content

All Comments

4801 to 4820 of 19728

Filter comments

NL2 Ask Thread
NoLimits Coaster

Thanks for the resource. I'm sorry, I didn't make my question clear. What I meant to ask was, is there an easier way to create sections of track that are not at 90° or 180° without using the rotate function in the editor? Here's an example:

This coaster from Wilderness Park has sections of track that are mostly straight from the top view (such as on the far right), but they don't correspond to the X, Y, or Z axes (they are not at 90°/180° angles).

View comment
NL2 Ask Thread
NoLimits Coaster

This question probably has an obvious answer, but is there an easier way to create turns that are not 90°/180° than using the rotate function? See below:

I used the 2D side and Top/Bottom views to make this ride layout, but since they are all at 90° angles, I don't know how to easily create turns at 70°, 60° etc. angles. Does anyone know a simple way to do this? Thanks!

View comment
Synchronized dispatch trains
Scripting

Hi everyone, I have a block scripting question and I want my coaster to work like this:

The way that it is now is that the train in the station is dispatched, then once that train completely leaves/clears the station, the train waiting behind the station enters the station. The way I want it is that when a train leaves the station, I want the train that is waiting behind the station to start moving simultaneously with the train that is leaving the station, to save time.

Is there a mod or script that can help me achieve this? I don't know how to code so I wouldn't be able to write a script myself. Thanks.

View comment
Video editing thread
General

I use DaVinci Resolve 17. It's free and easy to learn and to use. Versions of it are also used in Hollywood movies. I've also tried Openshot, but it's graphics were not amazing and it seemed like everything was crammed together into the editor. I haven't used TunesKit AceMovi, but it appears to have a similar layout as DaVinci Resolve, and many features.

View comment
4801 to 4820 of 19728