My custom track for De vliegende Hollander from the Efteling is ready :)




Its a kumbak coaster style the track is much thicker than normal styles
My custom track for De vliegende Hollander from the Efteling is ready :)




Its a kumbak coaster style the track is much thicker than normal styles
kristalic posted on August 30th, 2021
ice breaker seaworld orlando
Yes correct
ice breaker seaworld orlando
I am back with another recreation. My computer had a bad crash a month or so ago, and I had to reinstall the operating system. Luckily everything was backed up, so nothing was lost. I also had vacations and started a new job in the meantime. What was supposed to be a quick project took over two months! And now without further delay, here is Roller Coaster at Joyland.
Up next I think I am going to make Zingo at Bell's.
My recreation of Roller Coaster at Joyland in Wichita, Kansas.

Next :

MrRC posted on August 28th, 2021
Joker @ Six Flags Great Adventure ??
Yes
I cawlcwlutated it and it's about 1.35gs (53m/s / 4s = 13.3 m/s/s = 1.35gs), for random reference do-dodonpa is about 3.2gs
edit: also maxx force is about 1.8gs
It would be nice to have a setting to have the chain lift off in automatic mode, as it moves anyway. I know it is not the current standard but, some coasters still have it.
Just Jay posted on August 28th, 2021
^ It does exits you in the unloading station if you wait until the restraints have opened. It will exit to the last known walk mode position if you exit a coaster while the restraints are still closed. So if you wait until the restraints open, you wel exit out on the exit side of the unload station. If you use custom trains, it depends on the script. Some custom trains will exit you exactly where you got in and others will work as in game trains where it will exit you where it is set to be.
I hope it makes sense.
Oh, cool. Had no clue.
I've heard that Top Thrill Dragster is around 2G. Not sure about LSMS, but I would expect maybe around 1.5G or so.
Hi, I need someone's help for the following:
I want to recreate some vekoma slc's (622m and 689m) and a 785m vekoma minetrain. And I have an idea of what it consists of taking a google earth model of the rollercoaster that I want to recreate, but I have a problem since to do this procedure I need a high-end pc, which in my case is not like that, therefore, humbly I ask if someone can make those 3d models taken from google earth and send them to me. I would appreciate if you help me: D
My email: [email protected]
Here I leave the links of the rollercoaster ****
SLC 689m: https://earth.app.goo.gl/?apn=com.google.earth&isi=293622097&ius=googleearth&link=https%3A%2F%2Fearth.google.com%2Fweb%2F%40-33.46041707,-70.66221454,533.94892844a,177.64475665d,35y,127.03768176h,0t,0r
Minetrain 785m:
I wonder what an appropriate amount of acceleration G's would be for an Intamin LSM launch versus a hydraulic launch.
^ It does exits you in the unloading station if you wait until the restraints have opened. It will exit to the last known walk mode position if you exit a coaster while the restraints are still closed. So if you wait until the restraints open, you wel exit out on the exit side of the unload station. If you use custom trains, it depends on the script. Some custom trains will exit you exactly where you got in and others will work as in game trains where it will exit you where it is set to be.
I hope it makes sense.
Joker @ Six Flags Great Adventure ??

MrRC posted on August 27th, 2021
U can make 2 stations, 1 loading and 1 unloading
It still exits you in the loading station when you switch to back to walk mode. I'd like to have it exit you wherever the car is (preferably on the side of a station where the exit is).
RMC It posted on August 27th, 2021
It would be really nice to have a "rotate" view/ 360° view around the left, right, front and back views. It would be much easier to create more diverse coaster layouts that way.
I would personally love that! It would make it a thousand times easier to make diagonal straight sections on coasters, no matter terrain or anything
It would be really nice to have a "rotate" view/ 360° view around the left, right, front and back views. It would be much easier to create more diverse coaster layouts that way.
I also would like to see an RMC swing-axle coaster style. It could be called "Hybrid Coaster (Modern)".
U can make 2 stations, 1 loading and 1 unloading