Hint #1 added
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When setting the name of some Flat Rides they are still showing up with the default name when playing. Is this a known bug, or have I screwed up somewhere? For example Gyro Tower, Pirate Ship and Enterprise.
U need to OPEN file first with NL2, then u go to Extract Package in your editor.
Before u start playing, i will advise u to save it.
Click Add Scene Object, and on the left of the popup click File System. Go to your download folder, and you will find the the unzipped file with your scene objects.
Hey guys, I need some help.
I just downloadet a custom STC Pack with trains and track but I have no clue how I import these into NL2 because its not a park file or smth. like that.
Vekoma MK1101 Trains for download : https://www.dropbox.com/sh/8t6kpu9c5rfqnc2/AADKrNAUVS5WHRh09qm93S0ba?dl=0
(note : NOT made by me)


Working on a Gravity Group monster loosely based on the first (awful) ride I posted as a kid.
Ranfox posted on January 7th, 2022
If there is anything for NL2 on the wishlist for me. It would be more functionality for the tilt tracks and the addition of a turntable! (More tilt functionality as in: Being able to reverse the direction of travel. Like on an Ultra Twister! So far we cannot connect track at the back end of the track of the post-tilt position. Or front end of the track at the pre-tilt position.)
Drop track and elevator sections would be welcome too
AceDFe19 posted on January 7th, 2022
Easy, Famous Jack at Bagatelle
Not correct. Compare the background in the image. Its in the details, but u very close.
MrRC posted on January 7th, 2022
ok here we go, good luck to all :
Easy, Famous Jack at Bagatelle
ok here we go, good luck to all :

Hint #1 :

MrRC posted on January 6th, 2022
Howler @ Holiday World
yes
If there is anything for NL2 on the wishlist for me. It would be more functionality for the tilt tracks and the addition of a turntable! (More tilt functionality as in: Being able to reverse the direction of travel. Like on an Ultra Twister! So far we cannot connect track at the back end of the track of the post-tilt position. Or front end of the track at the pre-tilt position.)
Howler @ Holiday World

Correct!
Sky Plaza Comet @ Sky Plaza

Yes it is absolutelly compatible.
You just need an addon for blender to import csv files, you can get it here: https://github.com/maisvendoo/blenderCSV
The spline in blender does also contain the rotation information and you can easily use the curve modifier on an object, for example to check for clearence of your objects.