Hey there!
I've been working on a project that involves syncing telemetry data captured from a coaster in simulator mode with a video recorded of that same coaster using the in-game video recording method. The problem is, I'm finding that the coaster in the exported video runs fractionally slower than the "live" coaster in simulator mode. The video coaster "loses" about 10 seconds over the duration of the roughly 5:00 coaster when I compare the two.
Does anyone have a clue as to why this happens, and if there are any video export settings I could change that might mitigate it? At this point I'm feeling fairly bewildered! I'd rather not use a screen-capture software to capture the video from the simulator as that won't look near as good!
Thanks!









