Hi guys!
How would I use getCarOrientationAndPosition()? I'm trying to get the unit vector a train is facing in.
Thanks!
Hi guys!
How would I use getCarOrientationAndPosition()? I'm trying to get the unit vector a train is facing in.
Thanks!
Look here :
Hello
There was in the past a almost perfect simulation of Europapark's Blue Fire (for NeLimits V2) with an extrem detailed scenery. Does anyone know where this download did go?
Thanks!
Those pictures are awesome. It's really cool how they show all the patterns across the entries
Great seeing all of the submissions, and I look forward to the videos coming out. Just see mine sticking out with the dark red and blue paint scheme.
Scenery is pretty much done for the back half. Hopefully I can get this finished before exams start.



Ride_Op posted on April 20th, 2022
Johnny, take a dive with your hands up in the train
Let airtime aloft you right out of the train
The helix is high g, ejector is real
If you want to Roundup rides, better learn how to search
428, boyYou create it, you share it, we feature it!
-Ride_Op
Thank you for featuring my coaster, very much appreciated!
tornado posted on March 31st, 2022
you could add a heartline roll if its making it cooler
What a terrible contribution to this thread.
Great work with what you have so far, @dg. I wish I could contribute more than just giving props but at least know your work is appreciated and what you've done so far is incredible. Looking forward to seeing the final product.
^^ I see mine buried in there lol. Great shots and can’t wait to see the videos.
Johnny, take a dive with your hands up in the train
Let airtime aloft you right out of the train
The helix is high g, ejector is real
If you want to Roundup rides, better learn how to search
428, boy
You create it, you share it, we feature it!
-Ride_Op
Saturday, June 11th! Five Hours of Power 8!
-Ride_Op
^Looks like Jamp Up Land
Here is a small gallery of all the Seaside Screamer 4 Entries together in the same file. Lots of variety between all 22 entries which are great to see. Hopefully, the results will be out soon, so stay tuned!








Looking forward to this opening up! Just completed my first contest entry ever in the Screamer 4 contest, excited to do another!

And that's a wrap folks! We had 20+ entries in the end, and I, Digital Dan and Coasterbot will be hard at work working on the results video. Thanks to all of you who participated, even if you didn't finish in time. We have had a lot of very creative and diverse entries, and I'm glad people enjoyed working around the quirks and challenges of the template.
Updated my NL2 model :


Welcome to Monaco, the city-state by the sea and the home of the famed Monaco Grand Prix. Since 1929, Monaco has welcomed the pinnacle of Motorsport - Formula One - to the streets of Monte Carlo, a thrilling spectacle that has lasted nearly a century. Unfortunately, in recent years, F1 cars have gotten much longer and overtaking has become less and less common on such narrow streets. The Grimaldis have thus gotten somewhat bored of watching the race and now want a new kind of thrill to be part of their city. Now, the challenge is in your hands - design a ride to fit into the city of Monte Carlo, creating even greater thrills during the F1 race weekend and throughout the year.
Pictured is an overview of the template.

Your build area is the yellow border - all track and supports must be enclosed within this area. The top of the yellow border is your maximum build height, in which all track and supports must not go above it. This maximum height rests 300 feet (92m) above the highest ground level, and 475 feet (145m) above sea level.


The roads covered by a 5-meter-high red barrier is the F1 circuit itself, and areas marked in green are paths of varying clearance heights. No part of the coaster may enter these areas, be it track, supports, trains, or the trains' clearance envelopes.


In areas marked by blue, no track, trains, or train clearances may drop through these zones; however, you may place supports here as needed.


You may bridge over buildings (models marked in white) and get as close to them as allowed by the trains’ clearance envelopes; however, no supports can be placed on them.

In all other zones (areas without a barrier over them), you may bring track, trains, and clearances down to ground level. This includes the water and the tan area inside the hairpin corner! You may utilize the entire template so long as you do not go outside the yellow barriers.
The template will be released on April 24 at midnight GMT; for those of you who prefer to use FVD++, we will provide an overlay. Your ride will be due four weeks later, on May 22 at 11:59PM GMT.
Judges:
Lcucu3 (myself)
Kristalic
Bugmonster1
Best of luck to all the entrants, and we can’t wait to see what thrilling proposals come forward to make Monaco even better!
This one should be easy :

Hint #1 : Location Germany
Correct!
Wildcat @ Frontier City ??