I believe in a Roundup love
Just listen to the music of the rides
There's a chance we could 446
We'll be riding 'til the sun goes down
I believe in airtime and loops, hoo-ooh
You create it, you share it, we feature it!
-Ride_Op
I believe in a Roundup love
Just listen to the music of the rides
There's a chance we could 446
We'll be riding 'til the sun goes down
I believe in airtime and loops, hoo-ooh
You create it, you share it, we feature it!
-Ride_Op
We stay in the mine bussiness :

Yes correct : https://rcdb.com/10682.htm#p=48928
eldorado at etnaland
if its right then someone else can go cos i never check this website lmao
Thanks alot!
Does anyone know if FVD++ will be updated for the M1 iMac? I'm missing so much by not being able to use this tool. The application refuses to open on my Mac.
AceDFe19 posted on August 22nd, 2022
Hi guys, does anyone know if there's any plugin that allows to an NL2 element to be built in reverse? Like the last node becoming the first one and so on?
This was asked recently and this link was posted:
https://www.dropbox.com/sh/s5zynk5rlgqmus4/AADELBXdOZUYL75e_AUBaRGRa?dl=0
Haven't had the chance to use it yet, but it appears to work.
Hi guys, does anyone know if there's any plugin that allows to an NL2 element to be built in reverse? Like the last node becoming the first one and so on?
MrRC posted on August 22nd, 2022
Can we have a hint ?
Hint added
Can we have a hint ?
4 weeks remaining to build!
-Ride_Op
Check your email
U have to open (unpack) the file with NL2 editor, extract Packagefile.
Email send with PKG file
Send a e-mail with subject NL2 MK1212. Then i will send u a PKG file
Does anybody have the proper friction parameter for a B&M giga?
8 rows and 4 seats across. Thanks in advance.
Ok, I’ll try it
My method to trying to be as accurate as I can with regards to dimensionality is building in NoLimits 1. I mainly stick to wood coasters, so I basically string segments at the interval of bents and edit the Y values. For turns I use FVD++ to generate circles with track segments again coinciding to the number of bents, and again edit the Y values. With some ctrl g smoothing and then more carefully deleting/replacing nodes and very selective smoothing once in NL2, you can get pretty close to how a real wood coaster would feel.
I use NL2 pro's frictions settings and try to get close to the real rides duration and pacing. Where I know my dimensions would be correct, it just comes down to trying to overcome any inconsistencies in NL2's friction engine.
Not really. Wood track is wood track, the rolling stock is the only difference.
I have a pretty accurate Holiday World Legend recreation I've been working on for a while that uses the method I outlined. I can send it to you if you'd like to take a look.
This has worked well for me in the past.
https://nolimitscentral.com/forum/topic/329?page=1#c10397
Hey, I’m new to FVD. I am wondering how to use an image for recreations. I tried putting one in, but there’s no way to adjust it’s position or size. If there really is nothing to do, this is an inconvenient system, as I would have to do all my edits in an external program then hope it works in FVD. Is there any easier way of doing this in the program, or is there an intention of adding this functionality to the program? I honestly see no reason why it wouldn’t already be possible, especially since there’s already the option of importing an image.