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The "What Did You Just Do In NoLimits" Thread

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@ CGAfanboy7 , i'm trying to make it look like. but i can't do much theming. Coz not much images to be found.

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Here is the longwaited POV of my FLY creation (Banking / Speed / Near miss are NOT correct, i need to adjust friction)

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Looks very excellent.

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My progress @ FLY : (safety first)

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The main "concrete buildingsite" i got that from a friend. All other objects all made by me. From scratch and the images availible.

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Updated version FLY POV in NL2 (more scenery and correct speed, NOT correct banking)

@alee298 -- I hope you didn't just use the colormap for the car textures, because that looks really flat. There are tutorials you can follow to really improve on the depth of the textures, and if you add all the other car texture files to the same folder, that'll help you out a crap ton.

@ThatflyerGuy1 I forgot to add the specular map into the file, but which tutorials would be best? I don't usually make my own textures so any pointers would help a lot

Not my 5HOP entry, just a spaghetti bowl hypercoaster that happens to be placed there after the fact cuz I felt inspired. If this was my actual entry I'd probably leave it completely unsupported and not care that much about smoothing or banking.

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Started with supporting of this bowl of track :

Supporter
Posted August 31, 2019Edited August 31, 2019

Playing around with with custom inverted trains.

Image from Gyazo

Standard 2 across.

And something a little more unique, never been done before and more of an experimental thing that im not quite sure about...

Image from Gyazo

Staggered single row trailered invert. Certainly out of the box but also kinda fugly, id like to hear your thoughts on it.

Image from Gyazo

Side by side.

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Vekoma use this staggered seating for their Giant Inverted Boomerang

https://rcdb.com/9564.htm#p=42936

I'm new to NoLimits, so for a few weeks I've been working on one coaster, gradually trying to add more and more features to it - it's a B&M Floorless design. I've tried to keep it fairly realistic as far as possible, but it's constantly being revised. :) For a bit of fun, there's a fog machine in the dragon, and it breathes fire when the trains leave the station. I do have to admit that I did not build the dragon, I took it from the Trimble Warehouse.

Image from GyazoImage from GyazoImage from Gyazo

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