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Streamline





I figured I would begin the process of uploading my completed rides here at NLC and thought I would start at the beginning.
This is technically my first NL2 coaster made for round 1 of the 2014 (I think) CoasterCrazy tournament. This is why there are some random wireframe supports way up in the air (They are the contest template). Due to other obligations, I was unable to finish the ride at the time, but it still made a nice final product. Build time was probably around 3 weeks. The trackwork was done in FVD++ and most of the scenery was me learning the ropes of nl2mats and scripting.
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Coaster
What an amazing coaster. Gorgeous track-shaping (what would you expect from FVD?), gorgeous support structures which are just as crazy yet realistic as on the real Intamin inverts. The layout is amazing too and with that signature element after the second launch just a beauty on its own. The attention to detail in the supports is just phenomenal, perfect tube size and no clipping as well as a good placement of flanges.
Scenery/Theming
Holy crap, the details are just mind-blowing. You actually prepared gaps for supports to pass by and concrete foundations for them to be screwed into. The scenery and the coaster are literally seamless. There's no step between the coaster's polygon- and texture-details and the ones from the scenery which make the entire park look as if it's made from one single cast. Love it. And boy, that functioning elevator with the stairs going around it. Great. The terrain also works extremely well with the layout of the coaster and the reeds leading down to the river are super nice.
Only one little thing I didn't really like. The park is really exposed to the unused land around it. The path is suddenly sliced off and the forest ends also pretty abruptly. I really wished that was embedded a little bit better into the surroundings.
Overall still a hilariously amazing coaster/scenery combination which works extremely well together. Good job!
