Sturmfront
As usual with me, I'm not good with theming, scenery or supports. So, it's just the basics to surround the main aspect: The layout.
I try to focus on realistic g-force profiles (4 to -1 vertical, no laterals on centre, <1 g lateral for centre outer seat rolls). I don't care for this no-inversions-restrictions of B&M Hypers. Both the trains and the restrains would easily support inversions. So I take my freedom here. Despite the inversions, there's a lot of air-time on the track. I usually use zero-g-moments in the inversions, too. Another focus is high capacity. I'm pretty annoyed with the low capacity of most coasters. So having >2,000 PAX/h with my rides is nothing special.
stats:
coaster name: Sturmfront
height: 65.8 m
largest differential: 62.8 m
lenght: 1,976 m
max speed: 38.3 m/s
inversions: 6ish
type: B&M Hyper
g-force range (design)
vertical: roughly 3.7 to -0.5
lateral: 0
g-force range (seats):
vertical: roughly 4 to -1.3
lateral: roughly +-1
block brakes on main track: 1
max capacity: 2,600 PAX/h (at 55 s dispatch time)
trains: 3 * 10 rows * 4 seats
layout characteristics: island hoping launch coaster with plenty of air-time and inversions
air-time sum: ~21 s
