The layout is quite smooth and not overly intense. The on-board audio was a nice touch and the space tunnel on the return trip was pretty cool. I really love the station's design, like how it has that sun roof, and how it's combined with a restaurant. The one thing I would have liked better (and this is more of a preference than a suggestion) is if I'd started in walk mode, since I like exploring.
Escape From Tomorrow



Imagine you're in a theme park eerily reminiscent of Disney's Epcot Center. Now imagine that park has a giant B&M hyper weaving itself through the treeline. You've just imagined Escape From Tomorrow!
Contributors
There's a lot of skills and talents that I simply don't have, that others do, so I try and reach out to people to help me make this ride into something enjoyable. It's nice to have all kinds of personal touches from different users throughout the experience.
In no particular order, here's everyone who has helped the project on its way to completion
-nSeven: Minor foliage and environment consulting
-TheCodeMaster: Various audio and visual scripts
-Joshua Velez: Onboard audio script
-A113 and Coaster-Lab: Trackwork critiquing
-JAKool: B&M style lift motor
Tracklist
So, what type of music can you expect to find in the park? Here's a complete list of all audio tracks used.
Area/Queue Music: Gates of Tomorrow - Abel Korzeniowski
On-Board Audio
-Terminal - Com Truise
-Through The Magic Buffers - Hummie Mann
-Fireworks - Abel Korzeniowski
-The Grand Finale - Abel Korzeniowski
-Magic Kingdom Part 1 - Abel Korzeniowski
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