Spacemountain but it's a Vekoma MK1101




What if Disney asked Vekoma to make Spacemountain with their MK1101 model.
Lights On Mode - https://nolimitscentral.com/exchange/park/3184
This coaster is what I would build if I owned Disney and needed a Spacemountain. Once again, I've tried to emulate Vekoma's layout design to the best of my ability in FVD++. Thanks to the Block Zone Script Generator I used, I could make a duel station while having a Swing-Launch. The Ride is recoverable from every block zone in Manual Mode. The Second Launch can perform a swing launch only when recovering in manual mode or after fully stopping on the launch. Because I didn't make the onboard audio and don't know how to change it, do not speed up the coaster or reset the coaster, as the audio will either not work or desync. The onboard Audio is optimized for the first train. The actual building walls are pretty lazily made as they are just there to hide the rest of the building from the first launch. Same with what surrounds the building, as that just hides the skybox.
[Special Thanks and Assets Used]
NASA - 3D models of the Planets
Dragón Groar - Block Zone Script Generator - https://nolimitscentral.com/forum/topic/4520
bestdani - Scaleable Build Shapes - https://steamcommunity.com/sharedfiles/filedetails/?id=1584360543
TheCodeMaster - Modern Mack Noses - https://nolimitscentral.com/forum/topic/310
Eleven Labs - Voiceover - https://elevenlabs.io/
[Stats]
Length 7,497ft (2,285m)
Height 164ft (50m)
Speed 66 MPH (106 Km/h)
Max Vertical forces (from FVD++) -1gs to 4gs
Max Capacity 1,968 PPH w/ 82 Dispatches per hour.
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