Technical: The track work was mostly good. I spotted two vertical pumps. Obviously, the auto generated supports were used, but I'm not deducting for that since wooden coasters would be overly tedious to support manually. However, I am deducting points for not tweaking them enough to avoid tunnel test failures. The tunnel test failed in at least three spots (first turn/climb after the drop, climbing turn into MCBR, first valley after MCBR). This ride would have passengers missing arms and maybe heads by the end. The E-stop passed, but one nitpicky detail is that the front car extends slightly past the MCBR when activated. If the passengers had to be evacuated, there is no catwalk next to the front car for them to exit easily. 5/10
Adrenaline: This aspect of the ride delivers. It's an exciting RMC with plenty of highs and lows and disorienting inversions. 9/10
Originality/Visuals: I liked the layout. Theming and use of terrain would've been nice, so in that respect it looked a little plain. 6/10
Overall score: 6.67

