I love the low to the ground sections followed by two airtime hills. That's a great flow. I also really liked the inversions toward the end. One thing I'd improve on is the asphalt terrain. Just experiment with the settings a little bit so that the image is scaled down
Breakthrough





Since over 2 years, I wanted to build an Intamin Megalite in NoLimits2 but I never really had any good ideas for an original layout. But one day I decided to finally build one and I started with the typical Megalite beginning: Steep lift, Steep Drop, Low to the Ground turn, Airtime Hill. This is how Intamin’s already existing Megalite coasters start, but from there on out, the layout is completely different. First I wanted it to be a standart megalite like the currently existing models, but after I saw that Intamin made some new gen. concept renders, I decided to convert it, hence why it has the same beginning.
These new concept images can be found on the ''Ultra Coaster'' (Megalite) Page on Intamin's Website
I am really happy how this one turned out, might I say this might be my favorite coaster I made yet. This is the first time where I built a custom station building (using the NL2 support system), and I think it looks awesome.
Custom Next Gen. Intamin Trains by JBS
Statistics:
Speed: 86 km/h (53 mph)
Height: 36.8 m (120 ft.)
Track Lenght: 819m (2687 ft.)
Max. Geforce +: 4.1 g
Max. Geforce -: -1.6 g
Inversions: 1
Airtime Moments: 9
PRT: 38 seconds - (The Prime Ride Time (PRT) starts when the train starts to pick up it's main speed either by the first drop or a launch and ends when the train hits the final brake run.)
Trains: 2 Trains, each having 8 rows and 2 seats per row, totaling in 16 seats per Train.
Max. hourly Throughput: 930 people
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