Periwinkle



Ok so. Uh... Yeah.
A spiritual successor to AxXxis. Inspired also by S&S's FreeFlyX concept that predated the Axis model. The original swinging cars were made by Yedrimas over on Youtube. However they have since deleted most of their content. I hope they don't mind me posting these here then.
Instillation guide for personal projects.
*Have the 'train' part of the ride be Classic Looping Coaster.
*Copy the "Reverchon" folder into your park.
*Give this Coaster "ReverchonMaster" script from Reverchon folder.
*Insert "Car" file from Reverchon folder. You'll need as many cars as your trains have. (duh)
*Insert "Base Frnt" from Reverchon folder. You'll need one per train.
*Insert "Bogies" from Reverchon folder. You'll need as many cars +1 for bogie.
*These should automatically snap to place durring play. If not try moving them around and closer to actual trains.
*After station add trigger titled "start0" this will unlock swinging. Unsure if Capital Sensitive.
*Have the train coaster unfrozen and hidden wireframe, while the track can be almost anything depending on what you're going for.
*Bogies might need some scaling to look better.
*Don't change any file names or move things around too much. Might upset the scripts.
*I found that they work best between 60-90 fps. Though that may change on layouts and settings. Similarly recording may affect swinging.
*Godspeed
I think that should work unless im forgetting a step. Let me know if things occur.
Also it works with spinning cars. ;3
Download this park to post a rating
