FR: Le coaster est fluide mais le diveloop n' est pas très bmesque car on dirait un diveloop de chez gerstlauer.
La zone visiteur est plutôt appliquée mais la zone thématique du coaster au niveau du layout est pas très belle .
cela doit être du aux arbres 2D qui sont pas très beau. enfin c' est une bonne création.
Bon courage pour tes prochaines création.
EN: The coaster is fluid but the diveloop is not very bmesque because it looks like a diveloop from gerstlauer.
The visitor area is rather applied but the thematic area of the coaster at the layout level is not very beautiful.
this must be due to the 2D trees which are not very beautiful. finally it is a good creation.
Good luck for your next creation.
Charybdis





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Well I'm back again with another new coaster! My last coaster, Blitz, didn’t do great on the workshop (but did very well on YouTube?) so this one is styled after the first coaster I shared since that was also my most popular one.
NOTE: This is my laggiest coaster yet due to the condensity of the queue, station, and surrounding areas. So change your settings in the main menu if you are experiencing lag.
I built this ride as a test for myself to make a dive coaster that features 3 first-ever records for its model:
- Have a Vertical Loop*
- Have 6 Inversions
- Have a Wing Over Drop
- I started making this coaster a year before Yukon Striker’s reveal and didn’t come back to finish this coaster until now.
As usual here are the stats:
- Height: 172 ft
- Drop: 169 ft
- Speed: 67 mph
- Length: 3,484 ft
- Duration: 2 min
- Trains: 6 (12 seats each)
- Capacity: 1,540 rph
- Inversions: 6 (Vertical Loop, Dive Loop, Corkscrew, Wind-Over Drop, Zero-G Winder, Heartline Roll)
Panels & Operators Pack provided by Red-Thirteen
Be sure to check out my previous coasters!
Up next is something BIG ;)
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holy smokes this is an awesome creation! the attention to detail, the smooth ride, everything you did was great! i really appreciate the exit gates and the sensors along the track. awesome job
