Excellent work! The track work of the coasters was very professional, in addition to the amazing station and queue line designs! One thing I wanted to point out, on the Impulse, during an e-stop, the launch track would not stop the train while it was heading back and crashed, so I had to modify the launch deceleration g-force just so that the train would be able to come to a stop. But other than that, amazing!
Project Pretzel





This park was started around the beginning of March and has taken me forever to complete. All structures in this park were created using the scalable building shapes (mostly because I have no clue how to use blender or sketch-up). Please keep in mind that each shape had to be individually placed which made for a painstakingly long process. Of the three coasters, Impulse was originally a motorbike coaster that I designed in NL1. I used it as a template to aid in the design of the version you see here. Nymbus (named after the cumulonimbus cloud) Is my second attempt at a B&M Giga. Ultimately, I designed this to be as realistic as possible. Lastly, Turbulent is my first attempt at a B&M flyer. The structures for each coaster are designed to be ADA compliant and to maximize efficiency. I hope that you are able to notice the strict attention to detail in this park as quite a bit of work had gone into the making of it. I welcome as much feedback as you are willing to give me as this is the first project I have ever uploaded on here. I hope you enjoy it.
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