Invert: Some pretty jolty transitions on this one but it's probably survivable so eh. Ride is fast paced and has a couple interesting elements like the first drop and downward inline.
Hyper: Good airtime but feels a little sluggish compared to the other two. Still some whack transitions.
Woodie: Best of the three. Trackwork is mostly smooth, pacing is great and has a lot of airtime. Really like the twisted double down first drop.
Overall: Good use of terrain, but wish there was more timed interaction between the three rides, especially the 3-way crossover through the invert loop.





