The ride didn't feel like it had much coherence; the elements don't really flow together well. Each overbank and airtime hill felt separated from the previous element, and this may be due to the extremely abrupt and sharp banking transitions. The forest and lake were nice details, and they complimented the ride's color scheme well. The custom supports mostly look good, if not a little beefy and over-flanged. Overall it's a decent ride that would heavily benefit from some transition refinement.
Vulture Intamin Accelerator



This is an Intamin Accelerator Coaster called Vulture. It was inspired by the coasters Nefeskesen and Skycar. It features a 95 kmph launch, followed by a top hat, and four ejector airtime hills.It takes 36 seconds to complete the course, starting from when it leaves the station to when it hits the final break run, resulting in a max capacity of 1080 riders per hour. Vulture's top speed is 97.7 kmph, at the bottom of the first drop.
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Decent layout with a couple of fun moments and I like the detail in the terrain, but too many of the rolls are stilted and awkward. A lot of the custom supportwork seems low effort as there's colliding flanges all over the place. The final curve is really grossly shaped too, easily fixed with using less vertices. What external program did you use for this? It almost looks like newton but not quite.
Very good ride. Super fast, and very compact. I love it! Personally intamin blitz coasters are one of my favorite types of coasters. Very good job once again!
Maybe if I put some brakes in the middle of the way it would be cool, because the ride seemed too fast, but I liked it. The scenery was very interesting, quite real some details.
